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VirtuCom, Inc. By Kevin King

PostPosted: September 14, 2008, 06:29:17 AM
by CCC
Well, now, that's an interesting idea. I must say, though, I'm surprised that the system actually went so far as to kill (basically) those players who tried to access unauthorised areas without a password; I'd've expected it to simply - and continually - refuse access.

But it does raise some interesting questions.

A very well-written story.


PostPosted: September 14, 2008, 04:28:46 PM
by Robert_Moriyama
I think the story depicted a world where people voluntarily had their bodies placed in life-support cradles (which apparently did a lousy job of maintenance in terms of preventing atrophy) so they could game in virtual worlds continuously. The malfunctions indicated that a virus had infiltrated the operating environment, changing the rules of the games and affecting the life-support software as well -- fatal for the withered remnants of the players' real bodies.

Better make sure you include some "Wii Fit" time in your gaming schedule...


PostPosted: September 26, 2008, 04:17:17 PM
by FatBaldGuy
This reminds me a little of Better Than Life, a Red Dwarf novel. People were so hooked on the VR game/drug [you wore a headband] that they died because they never came out and tended their bodies.

Very nicely written, good stuff.


PostPosted: September 29, 2008, 12:24:35 PM
by bottomdweller
Hi, I think that in the Red Dwarf episode on BBC, the cast of Red Dwarf made the lowest score ever recorded and were shamed. I'm a nerd - I love that series.